
Junctionary - OpenTTD
Junctions are formed at any point where a piece of railway track directly crosses or joins another piece. In OpenTTD, references to junctions are almost always talking about rail junction because the other …
OpenTTD | Basic 4-Way Junction
This junction is OK for small networks of 5 or so short trains.
OpenTTD | Basic 3-Way
This type of junction is OK for small networks of about 5 short trains.
OpenTTD | Ultimate 3-way junction
Similar to the Half Transmogrified junction, but with tunnels instead of bridges and some tracks connect at different points.
OpenTTD | Junction Criteria
Junction Criteria This is a list to clarify the usefulness of a junction. Every item is should be listed in all junctions as a pro or con. Use this template. Definition of a Junction a junction where two or more …
OpenTTD | 4-Way Triple Axial 2
The 4-Way Triple Axial 2 Junction is an expensive but very fast junction for special direction-crossing.
OpenTTD | Ultimate 3-way junction for 4 tracks
Ultimate 3-way junction for 4, bridges Pros Traffic jams unlikely. Can handle a large number of trains at a time. Trains that don't have to make a turn can go past it. Cons Some trains must slow down to …
OpenTTD | High Speed 4-way
The High Speed 4-way junction was designed for a train length of 6 tiles (12 wagons) at full speed.
OpenTTD | Line Merge
This type of junction is only good for lines where you want trains to go one direction only, from a raw material industry to a production industry or a final industry, for example from a Iron Ore Mine to a …
OpenTTD | Star Junction
The entire junction, depots and signals included, is 21 tiles across. You may question the choices of interlocking, which allow trains to swap between inner and outer tracks as well as to choose exit …